These updates to the games have added vastly improved graphics, new sounds, lighting, and visual effects, as well as a whole host of other things. All the maps in Zombies Chronicles simply look beautiful, with or without zombie guts spewing everywhere. Both have been done to high standards, and this has resulted in quality experiences. There are many comparisons between Raven Software’s remaster of Modern Warefare and Treyarch’s efforts with this latest expansion. Weapons are also different from the originals, although some classics do make their way in, with Treyarch saying that they will be adding some more in the near future. The addition of this, however, has resulted in no PhD Flopper. This is seen via the random perk machine (Der Wunderfizz), as it makes an appearance in the remastered maps. Perks have also been altered to reflect what is included in Black Ops 3. What’s new is the addition of life-saving GobbleGums, which can be as strong as to reward players with all of the perks in the game instantly. Pack-a-PunchedĪll of the maps have been updated completely, changing the way that some players may want to approach them. The Iron Giants are back in ‘Origins’… try not to get squashed. The DLC also sees the original cast of Dempsey, Richtofen, Nikolai, and Takeo reprise their roles to take on the zombie army. The levels include Nacht der Untoten, Verruckt, Shi No Numa, Kino der Toten, Ascension, Shangri-La, Moon, and Origins. So, in a way it makes sense that Treyarch would eventually go back to the game and provide eight classic maps for players to relive. Studio head Jason Blundell has even stated on multiple occasions that the community is yet to unravel all of the secrets locked away inside Zombies. Players can now unlock secret Easter Eggs, build map-specific items, obtain ‘wonder weapons’, and try to decipher hidden codes. What started as a simple game mode, which took roughly 30 minutes to fully explore, has transformed into a time-sink where players can get lost for hours. Zombies has come so far as to now become a whole other beast, a spin-off from the main game, with Treyarch even implementing Zombies into the Campaign and Multiplayer of Black Ops 3. There is no way that Treyarch could’ve predicted that their passion project would turn into a staple of the series, one which Call of Duty: WW2 developer Sledgehammer Games is keeping for their upcoming title. There was also no voice acting, although it has now been implemented for Zombies Chronicles. There was no official Activision backing, and assets had to be reused (men on fire were used to create shambling zombies). The original Zombies map that was never intended to release, and was simply an Easter Egg that players received upon completing the World at War Campaign. Nearly two years after releasing, Black Ops 3 has received new DLC Zombies Chronicles.
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